First-Week Setup Wizard for New VR Headset Owners
A guided setup app that scans your existing Steam library, ranks which games are truly 'Great on Frame' ready, optimizes your play space and graphics settings, and schedules a 30-night onboarding plan so a $1,000+ headset never sits unused.
PC gamers who just unboxed a Steam Frame or Quest 3 and feel overwhelmed by the launch library
- Library audit that flags which of your existing Steam games are VR-ready vs. flatscreen-pass-through
- One-click recommended starter pack of 8 titles spanning sit-down, room-scale, and fitness
- Automatic graphics/refresh-rate presets tuned per game and per headset optics
- A 30-night 'first month' calendar with 20-minute sessions so the headset stays out of the drawer
Valve's 'Great on Frame' page just launched with only four certified titles, signaling that buyers will be making $1,000+ decisions in the coming weeks without clear guidance.
Steam Frame is real (announced Nov 2025, Summer 2026 launch, $899-$1,199 expected) and the 'Great on Frame' category exists with only 4 titles — but pre-orders aren't open and the headset isn't shipping yet, so paying users don't exist today.Valve adds 'Great on Steam Frame' section as VR headset nears launch ↗Steam Frame VR Pre-Order Expected by June 25 ↗
No dedicated 'library scanner + ranked compatibility + 30-night onboarding' competitor was found, but Meta Horizon app and Steam Community setup guides (free) cover parts of the problem, limiting truly open space.Set up your Meta Quest | Meta ↗How to Set Up SteamVR Like a Pro - Steam Community Guide ↗
First-party setup apps (Meta Horizon) and community guides are free; buyers already paying $1,000+ tend to direct spend toward games, not utilities — tough to command premium for a one-time setup flow.Set up your Meta Quest | Meta ↗
Use is episodic and front-loaded: a buyer needs this for the first week/30 nights, then never again until next headset — narrow window of relevance per user.Steam Frame - Wikipedia ↗
Buildable with Steam Web API for library/compatibility data plus a notification scheduler; play-space tuning is already handled by SteamVR, so the app is mostly curation + UX, achievable in weeks.How to Set Up SteamVR Like a Pro - Steam Community Guide ↗